Explore a randomly generated cave system for gems and gold to feed to a greedy dragon. This was made by the Weight Gaming staff with help from Hisano for the 3rd annual Weight Gaming Gain Jam.


Special thank you to Toby Larone for the name!


!!! WARNING: The linux and mac builds are untested!!!

Controls:

  • Movement - WSAD/Arrow Keys
  • Mine Block - hold left mouse button on block
  • Interact - E

Credits:

Check us out on weight gaming:

https://forum.weightgaming.com/t/dragons-gorge/11261

StatusPrototype
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 3.8 out of 5 stars
(46 total ratings)
Authorgrotlover2
GenreAdventure
TagsDragons, fat, gain-jam, Procedural Generation, Top-Down, weight-gain

Download

Download
DragonsGorge.mac.zip 177 MB
Download
linux.zip 191 MB
Download
win.zip 174 MB

Comments

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Android?

Would love to know if this is canceled or just on haitus. The dragon getting bigger is nice, and hopefully there will be more updates to this eventualy!

(+2)

We made this as a quick Jam game and unfortunately have not really found an artist to work with on it yet so I dont have any plans on continuing this atm.

(-1)

hmm it has been a year and nothing has happened here did you abandon it?

(+3)(-1)

Well, I played it through within some minutes and the dragon is just stuck at his third size. Are you gonna update this soon? make him bigger? Maybe an End Scene where he just can't stop growing? 

I was at, like, 100 000 LB?  

(+2)

that's 12 billion,157 million,522 thousand,72

(-1)

Can you make it mobile? Id really wanna play this game

(+2)

is there any chat or code to get unlimited gold

(+2)(-3)

Yes, use the chat engine. 

If you want me to explain it, then tell me. I can even show screenshots if you like

This is pretty good for a game that wasn't worked on much.
If you get to developing again, I'd like to see what you do from here on out!

can you allow them to keep getting fatter the m ore you feed them

We wanted to take it farther but just ran out of time which is why there are only 3 sizes. Would be fun to expand on it in the future or maybe try something vector based that would allow us to do it dynamically but all depends on how much time we have in the future.

(+1)(-4)

I'd like that also the dragon is female right?

If you actually do that, then ill drop a 50$ 

(-1)

whattttttttttttttttttttttttttttttt

i have a idea for main upgrades you have to collect said blue prints for a upgrade first

Do you guys ever planned to update this? Like having upgrade to expand lightened area, mine faster or finder pointing at unopened chests?

We have some plans to try to expand out the game, but its more or less a question of time. A fair amount of my personal time is going towards setting up the new site. After getting it up and running we may have the time to look back at this.

I was thinking will that dragon get "maxed out" or complete this game, like running out of treasures or blocks?

Are there any hidden things out of bounds?

One idea we where actually playing with but did not get time to implement is the dragon would break through the floor as they got larger and open up a new randomly generated level.

As for out of bounds, no nothing hidden. I think I have a wall set at the edges that can not be dug up.

Also what's that crackling sound coming from game audio?

Is that some kind radar or just a bug?

Probably just an audio bug

you can make this mobile pretty simple as rng is its own thing

We could, most of the needed work would be on making controls for mobile

does it not go past phase 3?

Unfortunately no, but we may develop it more in the future and add more stages.

my suggestions are add upgrades when you give enough tribute and have some more valuable ores farther away

We actually had that planned but just did not get it implemented in time. The Upgrade screen is actually on the tribute screen but just hidden and disabled lol, but ya if we continue developments we do plan on having more types of ore that spawn farther away along with upgrades.

Deleted 4 years ago
(+1)

lol